Myrmidon

A melee class that can equip bows and wears mail or leather armor. Myrmidon promotes to Titan, Battle Rager, or Conqueror.
Available Races
Icon Name Description
Arcing Slash Arcing Slash Slashes upward violently inflicting 50 - 62 + 56% weapon damage.
Right Slash Right Slash Attacks with your right weapon for 35 - 42 + 38% weapon damage.
Left Slash Left Slash Attacks with your left weapon for 83 - 101 + 92% weapon damage.
Double Slash Double Slash Attacks with both weapons simultaneously for 139 - 170 damage, causing your target to bleed for 18 - 24 + 155% weapon damage.
Berserk Berserk Recovers all lost health continually for 8 seconds. When the effect ends you suffer berserk crash and all recovered health is lost again. Various mechanics can prevent or reduce health lost from berserk crash. This power's cooldown time cannot be modified. Note: this ability will replace the bloodthirst minotaur racial power. This attack can be instantly flash-cast.
Bloody Swipe Bloody Swipe Leaps you forward striking twice for 54 - 66 + 60% weapon damage.
Gore Gore Strikes overhead with both axes before continuing the carnage with a second bloody slice, inflicting 118 - 144 + 131% weapon damage for each hit. If you connect, recover 5 fury per second for 21 seconds.
Colossus Smash Colossus Smash Lunges you up to 25m toward an enemy and strikes with both axes stunning them and causing 173 - 212 + 192% weapon damage.
Bull Rush Bull Rush Charges forward 20m dragging enemies along with you and causing 123 - 150 + 137% weapon damage.
Cast Net Cast Net Flings a net at your target rooting them in place and inflicting 83 - 102 + 93% weapon damage.
Frenzy Frenzy Erupts violence within you increasing your damage bonus once per second by 1. 25% for every 100 points of cumulative damage you take or inflict. This power's cooldown time cannot be modified. This attack can be instantly flash-cast.
Vengeance Vengeance Heals back hitpoints equal to the damage you cause but without the ability to recover more hitpoints than you had when vengeance was activated. This power's cooldown time cannot be modified. This attack can be instantly flash-cast.
Charge Charge Charges you toward your target inflicting 72 - 88 + 80% weapon damage.
Neck Slash Neck Slash Executes a bonus attack for 162 - 198 + 180% weapon damage and becomes enabled after using berserk, frenzy or vengeance. This attack can be instantly flash-cast.
Net Pull Net Pull Pulls your target toward you inflicting 95 - 116 + 106% weapon damage.
Taste For Blood Taste For Blood (unused) strikes a bleeding target grants you the blood craze for 3 seconds, which while active will partially reduce the health loss from berserk crash. Striking a bleeding target also has a chance to grant blood thirst for 20 seconds, which greatly increases the damage of your basic attacks.
Battle Rager Battle Rager Increases maximum hitpoints by 50% of the total berserk crash damage prevented when berserk ends.
Conqueror Conqueror Decreases an enemy's critical hit defense by 3% each time you hit them while they are suffering from a control effect. The conquered debuff can stack up to five times.
Titan Titan Stacks the titan's strength buff up to 25 times whenever you strike a bleeding enemy. Each stack increases damage caused by right slash, left slash, double slash and neck slash by 2% for 30 seconds.
Pulverize Pulverize Rams you head first into your target for 240 - 293 + 267% weapon damage. Berserk crash is prevented completely while charging pulverize. This attack has a 100% critical strike modifier when charged over 66%.
Raging Bull Raging Bull Flings enemies away from you causing 39 - 48 + 44% weapon damage to nearby enemies. You gain a damage preventing barrier, become immune to control effects and your expose statuses are removed. This power can be used while suffering from control effects to escape and can be instantly flash-cast.
Retaliate Retaliate Returns you to your feet, dealing 39 - 48 + 44% weapon damage to nearby enemies.
Whirlwind Whirlwind Spins you around rapidly hitting nearby enemies multiple times for 24 - 30 + 27% weapon damage and causing them to bleed for 18 - 24 damage.
Icon Name Points Description
Bloody Swipe 1 This talent grants the Bloody Swipe power.
Ferocity 5 Ferocity improves Attack Power by 25 per point spent.
Brawny 5 Brawny improves Maximum Health by 100 per point spent.
Arcing Slash 1 This talent grants the Arcing Slash power.
Cast Net 1 This talent grants the Cast Net power.
Pulverize 1 This talent grants the Pulverize power.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Exploration Discipline Slot 1 Unlock a Exploration Discipline slot.
Collosus Smash 1 This talent grants the Collosus Smash power.
Ruthless Force 3 Ruthless Force improves Critical Hit Chance by 2% per point spent.
Powerhouse 3 Powerhouse improves Armor Penetration: Physical by 1% per point spent.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Frenzy 1 This talent grants the Frenzy power.
Violent Might 3 Violent Might improves Critical Hit Damage by 5% per point spent.
Tough Hide 3 Tough Hide improves Resist All by 1% per point spent.
Audacity 3 Audacity improves Personal Healing Modifier by 1.5% per point spent.
Berserk 1 This talent grants the Berserk power.
Raging 1 Raging enhances Raging powers to recover 35 Stamina over 7 seconds.
Vengeful Vitality 3 Vengeful Vitality improves Health Regen In Combat and Health Regen Out of Combat by 5 per point spent.
Relentless 3 Relentless improves Maximum Stamina by 5 per point spent and Power Efficiency by 8 per point spent.
Vengeance 1 This talent grants the Vengeance power.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Gall 3 Gall improves Maximum Fury by 5 per point spent and Basic Attack Damage by 5% per point spent.
Arrogance 3 Arrogance improves Fury Regen: In of Combat by 2 per point spent.
Major Discipline Slot 1 Unlock this Major Discipline slot and gain access to its first discipline bonus.
Exploration Discipline Slot 1 Unlock a Exploration Discipline slot.
Neck Slash 1 This talent grants the Neck Slash power.
Major Discipline Slot 1 Unlock this Major Discipline slot and gain access to its first discipline bonus.
Vicious Cruelty 3 Vicious Cruelty improves Critical Hit Chance by 2% per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Titan promotion class and prevents access to the Battle Rager and Conqueror promotion classes.
Solid Muscle 3 Solid Muscle improves Attack Power by 50 per point spent.
Here I Go Killing Again 1 Here I Go Killing Again enhances Here I Go Killing Again to also enable Here I Go Killing Again when hitting with Here I Go Killing Again, Here I Go Killing Again, Here I Go Killing Again and Here I Go Killing Again.
Gathering Storm 1 Gathering Storm enhances Gathering Storm to stack the Gathering Storm buff up to 20 times with each hit adding +1 Fury Regen in Combat and base Whirlwind Damage.
Indestructible Frenzy 1 Indestructible Frenzy enhances Indestructible Frenzy to prevent you from dropping below one Health while it is active.
Blood Thirst 1 Blood Thirst grants a chance to gain a buff when hitting a Bleeding target that increases the damage caused by Blood Thirst, Blood Thirst, Blood Thirst and Blood Thirst.
Inhuman Strength 3 Titan improves Armor Penetration: Physical by 1% per point spent.
Titan 1 This talent grants the Titan passive power.\n\nIncreases by 10%:\nCrushing Damage Bonus\nSlashing Damage Bonus\nCrushing Damage Cap\nSlashing Damage Cap\n\nYou can now equip:\nRunic Axes\nRunic Maces
Fearless Resilience 3 Fearless Resilience improves Crowd Control Defense by 10% per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Battle Rager promotion class and prevents access to the Titan and Conqueror promotion classes.
Impressive Physique 3 Impressive Physique improves Maximum Health by 175 per point spent.
Satisfying Slaughter 1 Satisfying Slaughter enhances Satisfying Slaughter to prevent up to 750 Berserk Crash damage if it hits successfully while under the effects of Satisfying Slaughter.
Blood Craze 1 Blood Craze enhances Blood Craze to reduce Berserk Crash damage by an additional 25% when damaging an enemy who is Bleeding.
Beefy Berserking 1 Beefy Berserking enhances Beefy Berserking when activated to increase your Maximum Health by 250 for each enemy within 20m.
Invincible Storm 1 Invincible Storm enhances Invincible Storm so you ignore all Berserk Crash damage while channeling.
Unbreakable Contender 3 Unbreakable Contender improves Armor Bonus by 1% per point spent.
Battle Rager 1 This talent grants the Battle Rager passive power.\n\nIncreases by 10%:\nCrushing Damage Bonus\nCrushing Damage Cap\n\nFinal Mitigations Cap increases by 25%\n\nYou can now equip:\nRunic Axes\nRunic Maces
Horrific Trauma 3 Horrific Trauma improves Movement Control Intensity by 7% per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Conqueror promotion class and prevents access to the Battle Rager and Titan promotion classes.
Pitiless 3 Pitiless improves Attack Power by 50 per point spent.
Dreadful Silencing 1 Dreadful Silencing enhances Dreadful Silencing to also inflict Suppression.
Impenetrable Storm 1 Impenetrable Storm enhances Impenetrable Storm so that you are immune to Control Effects while channeling.
Unstoppable Vengeance 1 Unstoppable Vengeance enhances Unstoppable Vengeance to provide immunity and escape from Control Effects.
Torturous Wounding 1 Torturous Wounding enhances Bleeding to also apply the Slow effect as well.
Deplorable 3 Deplorable improves Hard Control Intensity by 7% per point spent.
Conqueror 1 This talent grants the Conqueror passive power.\n\nIncreases by 10%:\nCrushing Damage Bonus\nSlashing Damage Bonus\nCrushing Damage Cap\nSlashing Damage Cap\n\nYou can now equip:\nRunic Axes\nRunic Maces