Templar

A melee class that can equip two-handed weapons, leather, mail, or plate armor. Templar promotes to Vindicator, Paladin, or Fury.
Available Races
Icon Name Description
Great Swing 1 Great Swing 1 Attacks for 72 - 108 + 90% weapon damage.
Great Swing 2 Great Swing 2 Attacks for 94 - 141 + 117% weapon damage.
Great Swing 3 Great Swing 3 Attacks for 129 - 194 + 162% weapon damage and generate a pip of righteousness.
Brilliance Brilliance Blinds nearby enemies and damages them for 107 - 160 + 133% weapon_damage_type_fire weapon damage. Your maximum health increases for 20 seconds. You gain a damage preventing barrier and your expose statuses are removed. This power can be used while suffering from control effects to escape and can be instantly flash-cast.
Censure Censure Lunges you forward up to 20m with a sword strike, causing 100 - 149 + 124% weapon damage and leaving your target stunned.
Devotion Devotion Is a benediction, healing you and group members based on the damage you inflict once per second (max 200). You reveal sin within enemies attacked for 15 seconds.
Divine Light Divine Light Drains you of righteousness to purify the area. Enemies within this field periodically suffer 70 - 105 + 88% weapon_damage_type_fire weapon damage, and each enemy gives you righteousness every four seconds. You and your allies are healed for 168 - 252 + 21% support power while you have righteousness remaining.
Holy Warrior Holy Warrior Temporarily increases your maximum health. All damage you inflict while using holy warrior is considered weapon_damage_type_holy and cannot be mitigated against. Zealotry is earned by participating in combat and striking with righteous parry. This power can be used while suffering from control effects to escape and can be instantly flash-cast.
Judgement Judgement Strikes mercilessly, inflicting 89 - 133 + 111% weapon damage. Enemies under 35% health are hit for 133 - 200 + 167% weapon damage, and this attack gains a 100% critical strike modifier.
Execute Execute Slashes without remorse, dealing 135 - 202 + 168% weapon damage. Enemies under 35% health are hit for 202 - 303 + 167% weapon damage, and this attack gains a 100% critical strike modifier.
Faith Faith Regenerates one pip when you are without righteousness.
Fury Fury Increases maximum hitpoints by 250 for 15 seconds each time you inflict blindness, knockdown, root, stun and suppression. This effect stacks.
Paladin Paladin Increases your critical healing chance by 2% for 15 seconds each time an ally is healed. This effect stacks.
Vindicator Vindicator Modifies your slashing damage bonus by the value of your fire damage bonus.
Reproach Reproach Slashes multiple enemies, dealing 54 - 81 + 67% weapon damage.
Castigate Castigate Slashes multiple enemies, dealing 61 - 92 + 76% weapon damage.
Radiant Sweep Radiant Sweep Slashes multiple enemies, dealing 72 - 108 + 90% weapon damage and leaving them knocked down.
Righteous Smash Righteous Smash Spins you with an overhead chop, hitting multiple enemies for 117 - 176 + 146% weapon damage and generating righteousness for each hit.
Retaliate Retaliate Returns you to your feet, damaging all nearby enemies for 53 - 80 + 67% weapon damage. Striking an enemy who is afflicted with sin reduces the cooldown of retaliate. This attack may only be used while knocked down.
Righteous Parry Righteous Parry Counterattacks for 107 - 160 + 133% weapon damage and generate significant zealotry. Enemies who struck you are knocked down and damaged with an attack that has a 100% critical strike modifier.
Righteous Stand Righteous Stand Defends you, increasing your damage mitigation. You become immune to crowd control effects and any melee attack that strikes you restores 1 and triggers righteous parry. This attack can be instantly flash-cast.
Subjugate Subjugate Slices an enemy for 113 - 169 + 141% weapon damage and roots them in place.
Icon Name Points Description
Righteous Stand 1 This talent grants the Righteous Stand power.
Chastisement 5 Chastisement improves Attack Power by 50 per point spent.
Humble Duty 5 Humble Duty improves Maximum Health by 150 per point spent.
Censure 1 This talent grants the Censure power.
Reproach 1 This talent grants the Reproach power.
Judgment 1 This talent grants the Judgment power.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Exploration Discipline Slot 1 Unlock a Exploration Discipline slot.
Devotion 1 This talent grants the Devotion power.
Infallible Dictum 3 Infallible Dictum improves Critical Hit Chance by 2% per point spent.
Fiery Perdition 3 Fiery Perdition improves Damage Bonus: Fire by 3% per point spent.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Divine Light 1 This talent grants the Divine Light power.
Righteous Indignation 3 Righteous Indignation improves Critical Hit Damage by 5% per point spent.
Divine Favor 3 Divine Favor improves Decay Rate: Plate by 5% per point spent.
Magnificent Purpose 3 Magnificent Purpose improves Critical Healing Chance by 5% per point spent.
Holy Warrior 1 This talent grants the Holy Warrior power.
Grace 1 Grace enhances Grace powers to recover 35 Stamina over 7 seconds.
Shining Armor 3 Shining Armor improves Resist All by 1% per point spent.
Ecstasy 3 Ecstasy improves Maximum Stamina by 5 per point spent.
Indictment 1 Indictment enhances Indictment to award one Pip when you hit an enemy.
Minor Discipline Slot 1 Unlock a Minor Discipline slot.
Tempus Medico 3 Tempus Medico improves Health Regen In Combat and Health Regen Out of Combat by 5 per point spent.
Intercession 3 Intercession improves Personal Healing Modifier by 1.5% per point spent.
Major Discipline Slot 1 Unlock this Major Discipline slot and gain access to its first discipline bonus.
Exploration Discipline Slot 1 Unlock a Exploration Discipline slot.
Resurrection 1 This talent grants the Resurrection power.
Major Discipline Slot 1 Unlock this Major Discipline slot and gain access to its first discipline bonus.
Excoriate 3 Excoriate improves Critical Hit Chance by 2% per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Vindicator promotion class and prevents access to the Paladin and Fury promotion classes.
Blazing Judgement 3 Blazing Judgment improves Damage Bonus: Fire by 3% per point spent.
Fiery Devotion 1 Fiery Devotion enhances Fiery Devotion to also buff your Damage Bonus: Fire by 15%.
Warrior of Vengeance 1 Warrior of Vengeance enhances Warrior of Vengeance to increase Damage Bonus: Slashing by 30% but remove its Maximum Health increasing properties.
Executioner 1 Executioner enhances Executioner to remove its Pip cost.
Blazing Light 1 Blazing Light enhances Blazing Light to increase its damage but removes its healing properties.
Holy Avenger 3 Holy Avenger improves Attack Power by 50 per point spent.
Vindicator 1 This talent grants the Vindicator passive power.\n\nIncreases by 10%:\nFire Damage Bonus\nSlashing Damage Bonus\nFire Damage Cap\nSlashing Damage Cap\n\nYou can now equip:\nRunic Great Swords
Martyrdom 3 Martyrdom improves Control Defense by 10% and Support Power by 250 per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Paladin promotion class and prevents access to the Vindicator and Fury promotion classes.
Divine Protection 3 Divine Protection improves Resist All by 1% per point spent.
Moral Prerogative 1 Moral Prerogative enhances Moral Prerogative to increase its channel duration by 50% allowing more time before another Pip is spent.
Fanatical 1 Fanatical enhances Fanatical to reduce its cooldown by 24 seconds and improves Zealotry gains by 50%. Fanatical will also heal your most injured group member in addition to yourself while scaling with Support Power.
Profound Devotion 1 Profound Devotion enhances Profound Devotion to scale with Support Power.
Virtuous Light 1 Virtuous Light enhances Virtuous Light to heal without draining additional Righteousness pips from you each tick.
Saintly Protection 3 Saintly Protection improves Critical Healing Amount by 10% per point spent.
Paladin 1 This talent grants the Paladin passive power.\n\nIncreases by 10%:\nFire Damage Bonus\nFire Damage Cap\n\nFinal Mitigations Cap increases by 25%\n\nYou can now equip:\nRunic Great Swords
Scourge 3 Scourge improves Movement Control Intensity by 7% per point spent.\n\n\nWARNING: Purchasing this talent promotes you to the Fury promotion class and prevents access to the Paladin and Vindicator promotion classes.
Edict of Damnation 3 Edict of Damnation improves Hard Control Intensity by 7% per point spent.
Scintillating Smash 1 Scintillating Smash enhances Scintillating Smash to Slow enemies.
Inner Light 1 Inner Light enhances Inner Light to reduce its cost to 500 Soul Power.
Subjugate 1 This talent grants the Subjugate power as an additional combo following Subjugate.
Explosive Light 1 Explosive Light enhances Explosive Light to also inflict a Knockdown when deployed and to Daze enemies within the field.
Punishing Decree 3 Punishing Decree improves Movement Control Intensity and Hard Control Intensity by 7% per point spent.
Fury 1 This talent grants the Fury passive power.\n\nIncreases by 10%:\nFire Damage Bonus\nSlashing Damage Bonus\nFire Damage Cap\nSlashing Damage Cap\n\nYou can now equip:\nRunic Great Swords